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J — Property in class org.flixel.data.FlxKeyboard
junk — Property in class org.flixel.FlxGame
justEmitted — Property in class org.flixel.FlxEmitter
Checks whether you already fired a particle this frame.
justPressed(Key) — Method in class org.flixel.data.FlxInput
Check to see if this key was just pressed.
justPressed() — Method in class org.flixel.data.FlxMouse
Check to see if the mouse was just pressed.
justReleased(Key) — Method in class org.flixel.data.FlxInput
Check to see if this key is just released.
justReleased() — Method in class org.flixel.data.FlxMouse
Check to see if the mouse was just released.
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