A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
M — Property in class org.flixel.data.FlxKeyboard |
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max(N1, N2) — Static method in class org.flixel.FlxU |
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maxAngular — Property in class org.flixel.FlxObject |
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Use in conjunction with angularAcceleration for fluid spin speed control. |
maxElapsed — Static property in class org.flixel.FlxG |
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Essentially locks the framerate to a minimum value - any slower and you'll get slowdown instead of frameskip; default is 1/30th of a second. |
maxParticleSpeed — Property in class org.flixel.FlxEmitter |
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The maximum possible velocity of a particle. |
maxRotation — Property in class org.flixel.FlxEmitter |
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The maximum possible angular velocity of a particle. |
maxThrust — Property in class org.flixel.FlxObject |
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Used to cap thrust , helpful and easy!
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maxVelocity — Property in class org.flixel.FlxObject |
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If you are using acceleration , you can use maxVelocity with it
to cap the speed automatically (very useful!). |
members — Property in class org.flixel.FlxGroup |
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Array of all the FlxObject s that exist in this layer. |
_min — Static property in class org.flixel.FlxQuadTree |
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These variables refer to the potential child quadrants for this node. |
min(N1, N2) — Static method in class org.flixel.FlxU |
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minDisplayTime — Property in class org.flixel.FlxPreloader |
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Change this if you want the flixel logo to show for more or less time. |
minParticleSpeed — Property in class org.flixel.FlxEmitter |
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The minimum possible velocity of a particle. |
minRotation — Property in class org.flixel.FlxEmitter |
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The minimum possible angular velocity of a particle. |
MINUS — Property in class org.flixel.data.FlxKeyboard |
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mobile — Static property in class org.flixel.FlxG |
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Setting this to true will disable/skip stuff that isn't necessary for mobile platforms like Android. |
mouse — Static property in class org.flixel.FlxG |
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A reference to a FlxMouse object. |
moves — Property in class org.flixel.FlxObject |
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Set this to false if you want to skip the automatic motion/movement stuff (see updateMotion() ). |
mtrRender — Property in class org.flixel.data.FlxConsole |
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mtrTotal — Property in class org.flixel.data.FlxConsole |
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mtrUpdate — Property in class org.flixel.data.FlxConsole |
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_mtx — Property in class org.flixel.FlxSprite |
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music — Static property in class org.flixel.FlxG |
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A handy container for a background music object. |
_mute — Static property in class org.flixel.FlxG |
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Internal flag for whether or not the game is muted. |
mute — Static property in class org.flixel.FlxG |
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Set mute to true to turn off the sound. |
_mx — Property in class org.flixel.FlxQuadTree |
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_my — Property in class org.flixel.FlxQuadTree |
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myURL — Property in class org.flixel.FlxPreloader |
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Set this to your game's URL to use built-in site-locking. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |